I would have been more interested in getting this if the firing mode code be switched on and off. It’s kind of funny seeing a massive anti-aircraft turret randomly opening fire on the peaceful skylines of Coruscant, Dromund Kaas and Nar Shadaa. Something tells me the neighbors would be filing a complaint with the Galactic Homeowner’s Association. 😛
Update: sound has been added to this decoration, presumably in 3.1. It now makes a “heavy machinery” sound as it traverses, and sounds like the Balmorra AA guns when it fires.
1 October 2014 @ 2057
Aaaaaaand that would be it for short-lived resurgence of EC runs lol
14 October 2014 @ 1520
They should of put this in EC for more runs in it.
But then again, Bioware loses out on money…
14 October 2014 @ 1426
It rotates and shoots!!! OMG!
15 October 2014 @ 0102
I got this today in my third pack, I was extremely happy! A couple notes:
It is really huge, the legs clip through the outside of the DK stronghold platform. Not enough to look bad, though.
It does not make any sound while firing, which was a little disappointing, until I remembered how annoying the AA guns on Balmorra are.
21 October 2014 @ 0835
The projectiles are only visible when bloom is turned on in graphics settings.
4 November 2014 @ 1940
I need this
11 November 2014 @ 1217
I would have been more interested in getting this if the firing mode code be switched on and off. It’s kind of funny seeing a massive anti-aircraft turret randomly opening fire on the peaceful skylines of Coruscant, Dromund Kaas and Nar Shadaa. Something tells me the neighbors would be filing a complaint with the Galactic Homeowner’s Association. 😛
11 October 2017 @ 1923
That’s exactly how I feel about it. It needs to have a standby mode.
21 February 2015 @ 1548
Update: sound has been added to this decoration, presumably in 3.1. It now makes a “heavy machinery” sound as it traverses, and sounds like the Balmorra AA guns when it fires.